Voiceless Voice Deck Breakdown

Cards Usage Statistic

Main Deck

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Lo, the Prayers of the Voiceless Voice
Lo, the Prayers of the Voiceless Voice
Lo, the Prayers of the Voiceless Voice
LIGHT 1
Lo, the Prayers of the Voiceless Voice
  • ATK:

  • 50

  • DEF:

  • 2050


If you Ritual Summon exactly 1 LIGHT Ritual Monster (Warrior or Dragon) with a card effect that requires use of monsters, this card can be used as the entire Tribute. You can only use each of the following effects of "Lo, the Prayers of the Voiceless Voice" once per turn. If this card is Normal or Special Summoned: You can place 1 "Voiceless Voice" Continuous Spell/Trap from your Deck face-up in your Spell & Trap Zone. If a LIGHT Ritual Monster (Warrior or Dragon) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Sauravis, Dragon Sage of the Voiceless Voice
Sauravis, Dragon Sage of the Voiceless Voice
Sauravis, Dragon Sage of the Voiceless Voice
LIGHT 7
Sauravis, Dragon Sage of the Voiceless Voice
  • ATK:

  • 2600

  • DEF:

  • 2800


You can Special Summon this card (from your hand) by shuffling 2 Spells from your hand and/or GY into the Deck, including a Ritual Spell. You can only Special Summon "Sauravis, Dragon Sage of the Voiceless Voice" once per turn this way. When your opponent activates a card or effect (Quick Effect): You can return this card from the field to the hand; Special Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand or Deck, but shuffle it into the Deck during the End Phase of the next turn. You can only use this effect of "Sauravis, Dragon Sage of the Voiceless Voice" once per turn.

Trias Hierarchia
Trias Hierarchia
Trias Hierarchia
LIGHT 9
Trias Hierarchia
  • ATK:

  • 1900

  • DEF:

  • 2900


During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. ● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards. You can only use this effect of "Trias Hierarchia" once per turn.

Odd-Eyes Pendulumgraph Dragon
Odd-Eyes Pendulumgraph Dragon
Odd-Eyes Pendulumgraph Dragon
LIGHT 74
Odd-Eyes Pendulumgraph Dragon
  • ATK:

  • 2700

  • DEF:

  • 2500


[ Pendulum Effect ] During the End Phase: You can add 1 Ritual Spell from your Deck or GY to your hand, then return this card to the hand. You can only use this effect of "Odd-Eyes Pendulumgraph Dragon" once per turn. [ Monster Effect ] You can Ritual Summon this card with "Odd-Eyes Advent". Must be either Ritual Summoned, or Pendulum Summoned from your hand. Each time your opponent Special Summons a monster(s) from the Extra Deck, inflict 300 damage to them. Once per turn, when your opponent activates a Spell Card or effect (Quick Effect): You can place this card in your Pendulum Zone, and if you do, negate that effect, then, if you placed this Ritual Summoned card in the Pendulum Zone, you can Special Summon 1 "Odd-Eyes" monster from your Extra Deck.

Saffira, Divine Dragon of the Voiceless Voice
Saffira, Divine Dragon of the Voiceless Voice
Saffira, Divine Dragon of the Voiceless Voice
LIGHT 7
Saffira, Divine Dragon of the Voiceless Voice
  • ATK:

  • 2550

  • DEF:

  • 2450


You can Ritual Summon this card with "Blessing of the Voiceless Voice". If this card is Ritual Summoned while you have "Lo, the Prayers of the Voiceless Voice" on your field or in your GY: You can draw 2 cards, then discard 1 card. When an attack is declared involving a LIGHT Ritual Monster (Warrior or Dragon): You can discard 1 random card from your opponent's hand. During your opponent's End Phase: You can add 1 LIGHT monster from your GY to your hand. You can only use each effect of "Saffira, Divine Dragon of the Voiceless Voice" once per turn.

Sauravis, the Ancient and Ascended
Sauravis, the Ancient and Ascended
Sauravis, the Ancient and Ascended
LIGHT 7
Sauravis, the Ancient and Ascended
  • ATK:

  • 2600

  • DEF:

  • 2800


You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).

Skull Guardian, Protector of the Voiceless Voice
Skull Guardian, Protector of the Voiceless Voice
Skull Guardian, Protector of the Voiceless Voice
LIGHT 7
Skull Guardian, Protector of the Voiceless Voice
  • ATK:

  • 2050

  • DEF:

  • 2500


You can Ritual Summon this card with "Prayers of the Voiceless Voice". Gains 2050 ATK while you have "Lo, the Prayers of the Voiceless Voice" on your field or in your GY. You can only use each of the following effects of "Skull Guardian, Protector of the Voiceless Voice" once per turn. If this card is Ritual Summoned: You can add 1 "Voiceless Voice" monster, or 1 Ritual Monster (Warrior or Dragon), from your Deck to your hand. When your opponent activates a card or effect while you control "Lo, the Prayers of the Voiceless Voice" (Quick Effect): You can negate the activation, and if you do, destroy that card.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Diviner of the Herald
Diviner of the Herald
Diviner of the Herald
LIGHT 2
Diviner of the Herald
  • ATK:

  • 500

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.

Barrier of the Voiceless Voice
Barrier of the Voiceless Voice
Barrier of the Voiceless Voice
Spell Continuous
Barrier of the Voiceless Voice

    While you control "Lo, the Prayers of the Voiceless Voice" and a LIGHT Ritual Monster, your opponent's monsters can only target Ritual Monsters for attacks, also your opponent cannot target LIGHT monsters you control with card effects. During your Main Phase: You can add 1 "Voiceless Voice" card or 1 "Skull Guardian" Ritual Monster from your Deck to your hand, except "Barrier of the Voiceless Voice". You can only use this effect of "Barrier of the Voiceless Voice" once per turn.

    Blessing of the Voiceless Voice
    Blessing of the Voiceless Voice
    Blessing of the Voiceless Voice
    Spell Continuous
    Blessing of the Voiceless Voice

      You can target 1 of your "Voiceless Voice" cards that is banished or in your GY, except "Blessing of the Voiceless Voice"; add it to your hand. If a non-Ritual Monster(s) is Normal or Special Summoned face-up (except during the Damage Step): You can Ritual Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of that Ritual Monster, and if you do, it cannot be destroyed by battle. You can only use each effect of "Blessing of the Voiceless Voice" once per turn.

      Called by the Grave
      Called by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



        Tag(s):

        Prayers of the Voiceless Voice
        Prayers of the Voiceless Voice
        Prayers of the Voiceless Voice
        Spell Normal
        Prayers of the Voiceless Voice

          This card can be used to Ritual Summon any LIGHT Ritual Monster. You must also Tribute LIGHT monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If a face-up LIGHT Ritual Monster(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can banish this card from your GY; Special Summon 1 "Sauravis, the Ancient and Ascended", "Saffira, Queen of Dragons", or "Skull Guardian, Protector of the Voiceless Voice" from your hand or Deck, ignoring its Summoning conditions. You can only use this effect of "Prayers of the Voiceless Voice" once per turn.

          Pre-Preparation of Rites
          Pre-Preparation of Rites
          Pre-Preparation of Rites
          Spell Normal
          Pre-Preparation of Rites

            Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.

            Infinite Impermanence
            Infinite Impermanence
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

              Radiance of the Voiceless Voice
              Radiance of the Voiceless Voice
              Radiance of the Voiceless Voice
              Trap Continuous
              Radiance of the Voiceless Voice

                During the Main Phase: You can activate 1 of these effects; ● Shuffle 1 LIGHT Ritual Monster (Warrior or Dragon) or 1 Ritual Spell from your hand or GY into the Deck, and if you do, add to your hand, or Special Summon, 1 "Voiceless Voice" monster from your Deck. ● Target cards your opponent controls, up to the number of LIGHT Ritual Monsters (Warrior or Dragon) you control; destroy both this card and as many of the targeted cards as possible. You can only use the effect of "Radiance of the Voiceless Voice" once per turn.

                Extra Deck

                Elder Entity N'tss
                Elder Entity N'tss
                Elder Entity N'tss
                LIGHT 4
                Elder Entity N'tss
                • ATK:

                • 2500

                • DEF:

                • 1200


                1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                Dyna Mondo
                Dyna Mondo
                Dyna Mondo
                EARTH
                Dyna Mondo
                • ATK:

                • 2200

                • LINK-2

                Link Arrow:

                Top

                Bottom


                2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.

                Linkuriboh
                Linkuriboh
                Linkuriboh
                DARK
                Linkuriboh
                • ATK:

                • 300

                • LINK-1

                Link Arrow:

                Bottom


                1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

                S:P Little Knight
                S:P Little Knight
                S:P Little Knight
                DARK
                S:P Little Knight
                • ATK:

                • 1600

                • LINK-2

                Link Arrow:

                Left

                Right


                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                Salamangreat Almiraj
                Salamangreat Almiraj
                Salamangreat Almiraj
                FIRE
                Salamangreat Almiraj
                • ATK:

                • 0

                • LINK-1

                Link Arrow:

                Bottom-Right


                1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

                Secure Gardna
                Secure Gardna
                Secure Gardna
                LIGHT
                Secure Gardna
                • ATK:

                • 1000

                • LINK-1

                Link Arrow:

                Right


                1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".

                Herald of the Arc Light
                Herald of the Arc Light
                Herald of the Arc Light
                LIGHT 4
                Herald of the Arc Light
                • ATK:

                • 600

                • DEF:

                • 1000


                1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

                Main: 57 Extra: 15

                1 cardDrake Shark 1 cardDrake Shark
                Drake Shark
                WATER 4
                Drake Shark
                • ATK:

                • 1400

                • DEF:

                • 1050


                A "Shark Drake" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can detach 2 materials from this card, then target 1 Spell/Trap on the field; attach it to this card as material. You can only use each of the following effects of "Drake Shark" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon this card. This card can be treated as 2 materials for the Xyz Summon of a WATER Xyz Monster that requires 3 or more materials.


                1 cardEmilia, Dance Priestess of the Nekroz 1 cardEmilia, Dance Priestess of the Nekroz
                Emilia, Dance Priestess of the Nekroz
                WATER 4
                Emilia, Dance Priestess of the Nekroz
                • ATK:

                • 1600

                • DEF:

                • 800


                If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card you control can be used as the entire Tribute. You can only use each of the following effects of "Emilia, Dance Priestess of the Nekroz" once per turn. If you have a Warrior "Nekroz" monster in your field or GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Nekroz" Ritual Monster or 1 "Nekroz" Spell from your Deck to your hand.


                1 cardEva 1 cardEva
                Eva
                LIGHT 1
                Eva
                • ATK:

                • 500

                • DEF:

                • 200


                If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.


                2 cardHeavenly Zephyr - Miradora 2 cardHeavenly Zephyr - Miradora
                Heavenly Zephyr - Miradora
                WIND 7
                Heavenly Zephyr - Miradora
                • ATK:

                • 2000

                • DEF:

                • 2600


                The activation and effect of this card's effects cannot be negated. If your opponent Special Summons a monster(s) with 2000 or more ATK from the Extra Deck (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can target 1 face-up opponent's monster that was Special Summoned from the Extra Deck; neither player can activate that monster's effects while this monster is face-up on the field. You can only use each effect of "Heavenly Zephyr - Miradora" once per turn.


                2 cardKumongous, the Sticky String Kaiju 2 cardKumongous, the Sticky String Kaiju
                Kumongous, the Sticky String Kaiju
                EARTH 7
                Kumongous, the Sticky String Kaiju
                • ATK:

                • 2400

                • DEF:

                • 2500


                You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.


                3 cardLo, the Prayers of the Voiceless Voice 3 cardLo, the Prayers of the Voiceless Voice
                Lo, the Prayers of the Voiceless Voice
                LIGHT 1
                Lo, the Prayers of the Voiceless Voice
                • ATK:

                • 50

                • DEF:

                • 2050


                If you Ritual Summon exactly 1 LIGHT Ritual Monster (Warrior or Dragon) with a card effect that requires use of monsters, this card can be used as the entire Tribute. You can only use each of the following effects of "Lo, the Prayers of the Voiceless Voice" once per turn. If this card is Normal or Special Summoned: You can place 1 "Voiceless Voice" Continuous Spell/Trap from your Deck face-up in your Spell & Trap Zone. If a LIGHT Ritual Monster (Warrior or Dragon) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card.


                1 cardManju of the Ten Thousand Hands 1 cardManju of the Ten Thousand Hands
                Manju of the Ten Thousand Hands
                LIGHT 4
                Manju of the Ten Thousand Hands
                • ATK:

                • 1400

                • DEF:

                • 1000


                When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
                Mulcharmy Fuwalos
                WIND 4
                Mulcharmy Fuwalos
                • ATK:

                • 100

                • DEF:

                • 600


                If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                1 cardSauravis, Dragon Sage of the Voiceless Voice 1 cardSauravis, Dragon Sage of the Voiceless Voice
                Sauravis, Dragon Sage of the Voiceless Voice
                LIGHT 7
                Sauravis, Dragon Sage of the Voiceless Voice
                • ATK:

                • 2600

                • DEF:

                • 2800


                You can Special Summon this card (from your hand) by shuffling 2 Spells from your hand and/or GY into the Deck, including a Ritual Spell. You can only Special Summon "Sauravis, Dragon Sage of the Voiceless Voice" once per turn this way. When your opponent activates a card or effect (Quick Effect): You can return this card from the field to the hand; Special Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand or Deck, but shuffle it into the Deck during the End Phase of the next turn. You can only use this effect of "Sauravis, Dragon Sage of the Voiceless Voice" once per turn.


                2 cardSkull Meister 2 cardSkull Meister
                Skull Meister
                DARK 4
                Skull Meister
                • ATK:

                • 1700

                • DEF:

                • 400


                When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.


                3 cardSurfacing Big Jaws 3 cardSurfacing Big Jaws
                Surfacing Big Jaws
                WATER 4
                Surfacing Big Jaws
                • ATK:

                • 1800

                • DEF:

                • 300


                If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.


                1 cardNekroz of Brionac 1 cardNekroz of Brionac
                Nekroz of Brionac
                WATER 6
                Nekroz of Brionac
                • ATK:

                • 2300

                • DEF:

                • 1400


                You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using "Nekroz of Brionac". You can only use each of these effects of "Nekroz of Brionac" once per turn. ● You can discard this card; add 1 "Nekroz" monster from your Deck to your hand, except "Nekroz of Brionac". ● You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck.


                1 cardNekroz of Unicore 1 cardNekroz of Unicore
                Nekroz of Unicore
                WATER 4
                Nekroz of Unicore
                • ATK:

                • 2300

                • DEF:

                • 1000


                You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can discard this card, then target 1 "Nekroz" card in your GY, except "Nekroz of Unicore"; add it to your hand. You can only use this effect of "Nekroz of Unicore" once per turn. Negate the effects of face-up monsters on the field that were Special Summoned from the Extra Deck.


                4 cardSaffira, Divine Dragon of the Voiceless Voice 4 cardSaffira, Divine Dragon of the Voiceless Voice
                Saffira, Divine Dragon of the Voiceless Voice
                LIGHT 7
                Saffira, Divine Dragon of the Voiceless Voice
                • ATK:

                • 2550

                • DEF:

                • 2450


                You can Ritual Summon this card with "Blessing of the Voiceless Voice". If this card is Ritual Summoned while you have "Lo, the Prayers of the Voiceless Voice" on your field or in your GY: You can draw 2 cards, then discard 1 card. When an attack is declared involving a LIGHT Ritual Monster (Warrior or Dragon): You can discard 1 random card from your opponent's hand. During your opponent's End Phase: You can add 1 LIGHT monster from your GY to your hand. You can only use each effect of "Saffira, Divine Dragon of the Voiceless Voice" once per turn.


                2 cardSauravis, the Ancient and Ascended 2 cardSauravis, the Ancient and Ascended
                Sauravis, the Ancient and Ascended
                LIGHT 7
                Sauravis, the Ancient and Ascended
                • ATK:

                • 2600

                • DEF:

                • 2800


                You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).


                2 cardSkull Guardian, Protector of the Voiceless Voice 2 cardSkull Guardian, Protector of the Voiceless Voice
                Skull Guardian, Protector of the Voiceless Voice
                LIGHT 7
                Skull Guardian, Protector of the Voiceless Voice
                • ATK:

                • 2050

                • DEF:

                • 2500


                You can Ritual Summon this card with "Prayers of the Voiceless Voice". Gains 2050 ATK while you have "Lo, the Prayers of the Voiceless Voice" on your field or in your GY. You can only use each of the following effects of "Skull Guardian, Protector of the Voiceless Voice" once per turn. If this card is Ritual Summoned: You can add 1 "Voiceless Voice" monster, or 1 Ritual Monster (Warrior or Dragon), from your Deck to your hand. When your opponent activates a card or effect while you control "Lo, the Prayers of the Voiceless Voice" (Quick Effect): You can negate the activation, and if you do, destroy that card.


                3 cardHerald of Orange Light
                3 cardHerald of Orange Light
                Herald of Orange Light
                LIGHT 2
                Herald of Orange Light
                • ATK:

                • 300

                • DEF:

                • 500


                When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.




                Tag(s):

                2 cardBarrier of the Voiceless Voice 2 cardBarrier of the Voiceless Voice
                Barrier of the Voiceless Voice
                Spell Continuous
                Barrier of the Voiceless Voice

                  While you control "Lo, the Prayers of the Voiceless Voice" and a LIGHT Ritual Monster, your opponent's monsters can only target Ritual Monsters for attacks, also your opponent cannot target LIGHT monsters you control with card effects. During your Main Phase: You can add 1 "Voiceless Voice" card or 1 "Skull Guardian" Ritual Monster from your Deck to your hand, except "Barrier of the Voiceless Voice". You can only use this effect of "Barrier of the Voiceless Voice" once per turn.


                  1 cardBlessing of the Voiceless Voice 1 cardBlessing of the Voiceless Voice
                  Blessing of the Voiceless Voice
                  Spell Continuous
                  Blessing of the Voiceless Voice

                    You can target 1 of your "Voiceless Voice" cards that is banished or in your GY, except "Blessing of the Voiceless Voice"; add it to your hand. If a non-Ritual Monster(s) is Normal or Special Summoned face-up (except during the Damage Step): You can Ritual Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of that Ritual Monster, and if you do, it cannot be destroyed by battle. You can only use each effect of "Blessing of the Voiceless Voice" once per turn.


                    2 cardGordian Slicer 2 cardGordian Slicer
                    Gordian Slicer
                    Spell Normal
                    Gordian Slicer

                      This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.


                      3 cardIllusion Gate 3 cardIllusion Gate
                      Illusion Gate
                      Spell Normal
                      Illusion Gate

                        Pay half your LP; destroy as many monsters your opponent controls as possible, then you can Special Summon 1 monster from your opponent's GY to your field, ignoring its Summoning conditions. You can only apply this effect of "Illusion Gate" once per Duel.


                        1 cardNekroz Cycle 1 cardNekroz Cycle
                        Nekroz Cycle
                        Spell Normal
                        Nekroz Cycle

                          This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand or GY whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Cycle" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.


                          2 cardPrayers of the Voiceless Voice 2 cardPrayers of the Voiceless Voice
                          Prayers of the Voiceless Voice
                          Spell Normal
                          Prayers of the Voiceless Voice

                            This card can be used to Ritual Summon any LIGHT Ritual Monster. You must also Tribute LIGHT monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If a face-up LIGHT Ritual Monster(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can banish this card from your GY; Special Summon 1 "Sauravis, the Ancient and Ascended", "Saffira, Queen of Dragons", or "Skull Guardian, Protector of the Voiceless Voice" from your hand or Deck, ignoring its Summoning conditions. You can only use this effect of "Prayers of the Voiceless Voice" once per turn.


                            3 cardPre-Preparation of Rites
                            3 cardPre-Preparation of Rites
                            Pre-Preparation of Rites
                            Spell Normal
                            Pre-Preparation of Rites

                              Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.


                              2 cardPreparation of Rites 2 cardPreparation of Rites
                              Preparation of Rites
                              Spell Normal
                              Preparation of Rites

                                Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                                1 cardSacred Sword of Seven Stars
                                1 cardSacred Sword of Seven Stars
                                Sacred Sword of Seven Stars
                                Spell Normal
                                Sacred Sword of Seven Stars

                                  Banish 1 Level 7 monster from your hand or face-up from your side of the field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.


                                  3 cardSpellbound 3 cardSpellbound
                                  Spellbound
                                  Spell Quick
                                  Spellbound

                                    All face-up monsters your opponent currently controls cannot be Tributed, or used as material for a Fusion, Synchro, Xyz, or Link Summon, until the end of this turn.


                                    3 cardTwin Twisters 3 cardTwin Twisters
                                    Twin Twisters
                                    Spell Quick
                                    Twin Twisters

                                      Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                      1 cardRadiance of the Voiceless Voice 1 cardRadiance of the Voiceless Voice
                                      Radiance of the Voiceless Voice
                                      Trap Continuous
                                      Radiance of the Voiceless Voice

                                        During the Main Phase: You can activate 1 of these effects; ● Shuffle 1 LIGHT Ritual Monster (Warrior or Dragon) or 1 Ritual Spell from your hand or GY into the Deck, and if you do, add to your hand, or Special Summon, 1 "Voiceless Voice" monster from your Deck. ● Target cards your opponent controls, up to the number of LIGHT Ritual Monsters (Warrior or Dragon) you control; destroy both this card and as many of the targeted cards as possible. You can only use the effect of "Radiance of the Voiceless Voice" once per turn.


                                        1 cardCode Igniter 1 cardCode Igniter
                                        Code Igniter
                                        DARK
                                        Code Igniter
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters If this card is Xyz Summoned: You can add 1 Cyberse Ritual Monster from your Deck to your hand. You can detach 1 material from this card; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this card is sent to the GY as Link Material: You can add 1 "A.I." Trap from your Deck to your hand. You can only use each effect of "Code Igniter" once per turn.


                                        1 cardDark Armed, the Dragon of Annihilation 1 cardDark Armed, the Dragon of Annihilation
                                        Dark Armed, the Dragon of Annihilation
                                        DARK
                                        Dark Armed, the Dragon of Annihilation
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 1000


                                        2+ Level 7 monsters Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.


                                        1 cardDragon Gate 1 cardDragon Gate
                                        Dragon Gate
                                        EARTH
                                        Dragon Gate
                                        • ATK:

                                        • 1100

                                        • DEF:

                                        • 2800


                                        2 Level 6 monsters Once per turn, you can also Xyz Summon "Dragon Gate" by using 1 Rank 3 or lower Xyz Monster you control (transfer its materials). Cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. Once per turn: You can activate this effect; for the rest of this turn, this card can attack all monsters your opponent controls, once each, also detach any number of materials from this card, and if you do, it gains 1000 ATK for each card type (Monster, Spell, or Trap) detached, and if it does, any monsters your opponent currently controls lose that much ATK.


                                        1 cardKikinagashi Fucho 1 cardKikinagashi Fucho
                                        Kikinagashi Fucho
                                        WIND
                                        Kikinagashi Fucho
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        2 Level 1 monsters Unaffected by other cards' effects. Once per turn (Quick Effect): You can detach 2 materials from this card; for the rest of this turn, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card.


                                        1 cardLyrilusc - Ensemblue Robin 1 cardLyrilusc - Ensemblue Robin
                                        Lyrilusc - Ensemblue Robin
                                        WIND
                                        Lyrilusc - Ensemblue Robin
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        2+ Level 1 monsters Gains 500 ATK for each material attached to it. If your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card, then target 1 of those Special Summoned monsters; return it to the hand. If this card in your possession is sent to your GY by an opponent's card: You can target 1 other "Lyrilusc" monster in your GY; add it to your hand.


                                        1 cardMecha Phantom Beast Dracossack 1 cardMecha Phantom Beast Dracossack
                                        Mecha Phantom Beast Dracossack
                                        WIND
                                        Mecha Phantom Beast Dracossack
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 2200


                                        2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


                                        1 cardNumber 103: Ragnazero 1 cardNumber 103: Ragnazero
                                        Number 103: Ragnazero
                                        WATER
                                        Number 103: Ragnazero
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1200


                                        2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                                        1 cardNumber 106: Giant Hand 1 cardNumber 106: Giant Hand
                                        Number 106: Giant Hand
                                        EARTH
                                        Number 106: Giant Hand
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                                        1 cardNumber 11: Big Eye 1 cardNumber 11: Big Eye
                                        Number 11: Big Eye
                                        DARK
                                        Number 11: Big Eye
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 2000


                                        2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                                        1 cardNumber 32: Shark Drake 1 cardNumber 32: Shark Drake
                                        Number 32: Shark Drake
                                        WATER
                                        Number 32: Shark Drake
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2100


                                        3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase.


                                        1 cardNumber C32: Shark Drake LeVeiss 1 cardNumber C32: Shark Drake LeVeiss
                                        Number C32: Shark Drake LeVeiss
                                        WATER
                                        Number C32: Shark Drake LeVeiss
                                        • ATK:

                                        • 3100

                                        • DEF:

                                        • 2600


                                        4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                        1 cardStarring Knight 1 cardStarring Knight
                                        Starring Knight
                                        LIGHT
                                        Starring Knight
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 1000


                                        2 Level 4 monsters You can detach 1 material from this card; Special Summon 1 LIGHT monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 4 LIGHT Fairy monster you control; Special Summon this card, and if you do, attach that monster to this card as material. You can only use each effect of "Starring Knight" once per turn.


                                        1 cardSteelswarm Roach 1 cardSteelswarm Roach
                                        Steelswarm Roach
                                        DARK
                                        Steelswarm Roach
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 0


                                        2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


                                        1 cardThe Undying Legion 1 cardThe Undying Legion
                                        The Undying Legion
                                        DARK
                                        The Undying Legion
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 0


                                        2 Level 7 monsters Once per turn, you can also Xyz Summon "The Undying Legion" by using 1 Rank 6 Zombie Xyz Monster you control (transfer its materials). During your opponent's Main Phase (Quick Effect): You can detach 2 materials from this card (or just 1 material if all this card's materials are Xyz Monsters), then target 1 Attack Position monster your opponent controls or 1 monster in their GY; attach it to this card. You can only use this effect of "The Undying Legion" once per turn.


                                        1 cardTornado Dragon 1 cardTornado Dragon
                                        Tornado Dragon
                                        WIND
                                        Tornado Dragon
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it.


                                        ocg
                                        Voiceless Voice
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